Getting Familiar with Arbiter Game

Updated Since 6/26/2025

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Tabs

Below are the tabs in Arbiter Game and their functionality.

Schedule

When you first sign in, you'll land on the Schedule page, which by default displays all games, practices, tournaments, and non-game events for the next 10 days, grouped by date.

Eligibility

Import your students, create rosters, run eligibility lists, and print certificates.

Payroll

Pay officials and event workers through your Arbiter Pay account.

People

List of officials that can be assigned to a game, meet, practice, or tournament. 

Resources

Add a roster of event workers for your games such as concessions, ticket takers, announcers, security, and more.

  • Teams- Set up which teams you sponsor, manage default settings, and manage team rosters.
  • Sites- Manage the locations of your events, input direction information, and track sub-sites.
  • Opponents- Choose which opponents appear when adding games and tournaments.

Reports

Reports for schools include financial, game staff, opponents, schedule, students, and teams.

Settings

Update your school information and display settings for parents.

Terms

Below is a list of terms commonly used in Arbiter Game.  

AD Athletic Director
Arbiter Live™ Product the provides event and team information to audiences outside the school (e.g., parents, vendors, etc.)
Arbiter One™ Product used by officiating associations at all levels (recreational, high school, college)
Arbiter Pay™ System to electronically pay officials and other game staff; works with ArbiterGame™
Arbiter™ Name of business that creates and manages all Arbiter products
Assigner The person from an officiating association responsible for assigning officials to games. (NOTE: Each assigner has an Assigner Group.)
Meet Games with multiple teams in a single day (e.g., swim meet, track meet, etc.)
Official Referee or other person designated to officiate a sporting event (NOTE: Assigners use school-provided schedules to make officiating assignments.)
Brightly A company that specializes in facility management via “FSDirect” and transportation schedules via “TripDirect”; integrates with ArbiterSports™ to coordinate event schedules with facility and transportation logistics
Brightly Mappings Alignment of scheduled events with sites, sub-sites to Brightly’s locations and rooms
Site Physical location where game is to be played (e.g., a school, a park, etc.)
Sub-Site Specific location at a site (e.g., gym, baseball diamond, cafeteria, etc.)
Squad A sub-group of a team typically developed when there are too many students for a single team
Tournament Games with multiple teams over several days (e.g., softball or soccer tournaments)

Transportation Admin

Person in charge of arranging transportation to and from a site for the home team

Icons

Below are the commonly used icons seen throughout ArbiterGame.
 

User-added image Contract icon — Can be red (You need to take action), yellow (another party needs to take action), or green (no action needed). See below for more details about contracts.
User-added image Pin Point icon — Can be red (You need to take action), yellow (another party needs to take action), or green (No action needed). 
User-added image Officials icon — Can be red (Missing official), yellow (Official needs to accept the game) or green (All officials assigned and accepted).
User-added image Jersey icon — Signifies the number of team members.
User-added image Calendar icon — Signifies the number of events scheduled.
User-added image School Bus icon — Signifies a transportation request. Can be red (You need to take action), yellow (another party needs to take action), or green (no action needed).
User-added image Yellow caution symbol – Signifies an official or event worker has no ArbiterPay account.
User-added image Event Worker icon – Can be grey (Default if no event workers are added to a game), red (Missing event worker), or green (All event workers assigned).

Contracts

When a game is first entered, the contract icon appears yellow for you, indicating that your opponent needs to accept the contract. On their end, the event appears red, signaling that action is required. Once they accept, the icon turns green for both parties, confirming mutual agreement.

If you make changes to the game details (e.g., date, site, time, home/away), the icon will return to yellow for you and red for your opponent until they accept the updates. Note: Both the home and away teams can create events, but both must accept the contract for the event to be valid.

Want to learn more? View and register to attend our upcoming training sessions by clicking here.

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